Achievement guide
City Climber
| Achievement | Global | Friends who own it | Guidance |
|---|---|---|---|
Supporting Indies
Thank you for your support! |
62.8% |
|
|
First Failure
Fall from a wall. |
54.1% |
|
|
Climbing 101
Begin your training. |
52.8% |
|
|
Reflexes
Learn more about climbing mechanics. |
39.5% |
|
|
Full of Energy
Get electrocuted. |
32.4% |
|
|
Exhaustion
Climb home through the open window. |
32.1% |
|
|
Kitty Problem
Climb the antenna to save the kitty. |
21% |
|
|
Imprisoned
Make your way out of the prison. |
17.6% |
|
|
Broken Bones
Escape the hospital. |
15.8% |
|
|
Rooftops
Escape from the CCPD through the rooftops. |
13.1% |
|
|
Wild Ride
Stop the broken monorail. |
10.3% |
|
|
Dramatic Ascent
Save a man in the old theatre. |
9.6% |
|
|
Experiment
Inspect the gravitational anomaly in the laboratory. |
8.5% |
|
|
Stinky Stuff
Infiltrate the rocket silo through the sewers. |
8.1% |
|
|
Rocket Science
Get aboard of the spacecraft. |
7.5% |
|
|
Space Station
Sabotage the station and save the Earth! |
7.3% |
|
|
The Dream
Complete the final stage of the story. |
7.1% |
|
|
Step by Step
Complete all stages of the "Step by Step" challenge mode. |
5.7% |
|
|
Leap of Faith
Complete all stages of the "Leap of Faith" challenge mode. |
4.8% |
|
|
Crazy Carts
Complete all stages of the "Crazy Carts" challenge mode. |
4.3% |
|
|
Broken Space
Complete all stages of the "Broken Space" challenge mode. |
4% |
|
|
Fall Hazard
Complete all stages of the "Fall Hazard" challenge mode. |
4% |
|
|
Master Climber
Complete the whole story in one run, without falling or restarting even once. |
3.5% |
|